3D Pen Safari
Draw an alien animal in the air with a safe 3D pen, then give it a home.
CurriculumFuturepreneurs 2.0Three camp workbooks, 48 hands-on projects and one journey from a first circuit to a first startup. Every project mixes STEAM, AI and entrepreneurship, and links to a UN Global Goal.
Each level is a full camp workbook with 16 projects, written for that age.

First circuits, first code, first inventions. Big ideas made with 3D pens, Scratch, simple sensors and lots of play.

Draw an alien animal in the air with a safe 3D pen, then give it a home.
Teach an AI to recognise your poses, then let it sort you into a Space Fleet.
Code a birthday card that moves, talks and plays music by itself.
Build the tallest tower with sticks, cups and tape, even when you can’t talk.
Pull hidden colours out of black ink to paint a glowing space nebula.
Turn a bottle into a money vault with a real motion-sensor alarm.
Give a screen pet a light sensor so it falls asleep when the lights go out.
Design a recycled robot that fixes an alien planet’s pollution problem.
Use a gas sensor and your own breath to shut down three glowing reactors.
Teams build a whole Martian colony across the room with 3D pens.
Animate a Scratch alien that speaks to Earth in your recorded voice.
Spend 50 Space Credits wisely: needs first, then wants.
Program a rover to follow a track and stop for rocks all by itself.
Turn bananas and foil into game controllers with Makey Makey and Scratch.
Decorate a robot friend that lights up as your hand comes closer.
Invent a smart home security gadget, then pitch it as a startup.
Every project in every workbook follows the same rhythm, so kids always know what comes next.



Sample: 3D Pen Safari, Dream Builders
Ages 5 to 7Dream Builders
Ages 8 to 11GenSpark
Ages 12 to 17InnovateXProjects connect what kids build to real problems: clean energy, climate, health, fair work and better cities.
Futurepreneurs camps run every season in our labs. Pick your child’s level, or bring the full curriculum to your school with teacher training and the LearnOSTEAM platform.
