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LearnOSTEAM

Curriculum, simulators, teacher certification and assessment in one web platform, mapped to the national curriculum for grades 1 to 12. Nothing to install: open a browser and teach.

Book a school demo
1–12grades, one platform0apps to installSimulator-firstno kit per child in year one90 daysto independent delivery
Take the tour

Four parts of the platform. The simulator is live, so go ahead and play.

learnosteam · in your browserSample screens
A real mini simulator. Program Byte to reach the battery, or just watch: Byte plays by itself until you jump in.
What’s inside

Everything a school needs to teach STEAM well, working together from the first term.

Full curriculum, grades 1 to 12

Scope and sequence mapped to the national curriculum and published in full, before you talk to anyone.

Simulators first

Learners build and code virtual robots, so there is no kit per child in year one. Kits become an upgrade later.

Teacher certification

Four sessions plus assessed practice. Your science and IT teachers deliver it, and the certification stays with the school.

Assessment and reports

Assessed outcomes for every learner, and a school-level report for your board every term.

Web-based and light

Runs in the browser with nothing to install. Content is low-bandwidth and copes with patchy connections.

Work that stays with the learner

Projects and certificates flow into My LearnOBots, where schools and universities can verify them.

Curriculum

Published in full, mapped to the national curriculum.

Grades 6–8

RoboticsCodingDesign thinking
Modules
32
Weekly load
2 periods a week
Assessment
Portfolio and project
Who it’s for

SchoolsA school licence

Your own teachers deliver it in an existing period. We certify them, then step back to support.

  • Grades 1 to 12
  • Teacher certification
  • Termly board report
FamiliesLearnOSTEAM Home, 1 year

The school platform at home: simulators, levelled lessons and a progress report for parents.

  • Ages 6 to 17
  • All simulators
  • Parent dashboard
OrganisationsA dedicated space

Bring LearnOSTEAM to your organisation’s learners in their own space, grouped by age.

  • Your own account
  • Age-group categories
  • Same curriculum and simulators
Why it works

Programs that need a specialist per campus stall when that person resigns. LearnOSTEAM works with the teachers already on your payroll.

Teaching capacityHire a specialist per campusCertify your existing science and IT staff
Hardware costOne kit per student in year oneSimulator-first, kits become an upgrade
ConnectivityAssumes stable broadbandLow-bandwidth, offline-tolerant content
TimetableNeeds a new dedicated periodFits an existing period from term one
MeasurementAttendance and enrolmentAssessed outcomes per learner
Staff turnoverLeaves with the specialistCertification stays with the school
Getting started

  1. 1Days 0–30

    Setup

    We doConfigure accounts, import classes, test devices and slot the timetable.
    You doShare the class roster and confirm which period it occupies.
  2. 2Days 31–60

    Teacher certification

    We doFour sessions plus assessed practice. We observe the first two modules delivered.
    You doYour teachers deliver those two modules, with us in the room.
  3. 3Days 61–90

    Independent delivery

    We doReview progress data monthly and issue the first school-level report.
    You doYour teachers run it. We are support, not staff.
Before you ask

Certification is four sessions plus assessed practice, inside existing INSET time where possible. After that, lesson plans, resources and grading are pre-built in the platform. The aim is less preparation than a subject they write themselves.

Certification stays with the school, not the person. New staff certify through the same four-session route, and lesson plans and class data remain in the platform.

No. Delivery is simulator-first, so there is no kit per student in year one. Kits become an optional upgrade once the programme is running.

Scope and sequence for grades 1 to 12 is mapped to the national curriculum and published in the curriculum guide, with standards mapping by grade band.

It stays with the learner. The school controls the login and the learner owns the record, so projects and certificates remain verifiable after a licence ends.

One meeting

Bring LearnOSTEAM to your school

Curriculum, teacher delivery, implementation and cost, covered in 45 minutes. No obligation, and a sample school report to take away.

Book a school demo
Airo